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- Wed Jun 10, 2020 10:54 pm
- Forum: Other topics
- Topic: Reverse engineering: Saturation filter simulation
- Replies: 4
- Views: 2896
- Flag:
- Fri May 22, 2020 1:22 am
- Forum: Other topics
- Topic: Reverse engineering: Saturation filter simulation
- Replies: 4
- Views: 2896
- Flag:
Re: Reverse engineering: Saturation filter simulation
Update: Working version with exact results for R < 0.5 with results for grey background. Code needs help for values >0.5 (This bit) ( rem ******* code needs adjusting for r>0.5 if r>0.5 then r=0.3*r g=0.59*g pp=(r+g)/0.89 r=pp g=pp b=(r+g)+(b*0.11) end if rem *************************************** ...
- Wed May 20, 2020 9:34 pm
- Forum: Other topics
- Topic: Reverse engineering: Saturation filter simulation
- Replies: 4
- Views: 2896
- Flag:
Re: Quest: Saturation filter simulation
Here is a newer version working from a 0>B<1 and R&G channels set to B/4. I'm now looking for an equation to match all (R=G)<B !! So please help lol. Top blue row input Below output RGB values shown and equation value shown far right matching read values*3 setupgraphics: GRAPHICS SET TOOLBAR on GET ...
- Tue May 19, 2020 11:22 pm
- Forum: Other topics
- Topic: Reverse engineering: Saturation filter simulation
- Replies: 4
- Views: 2896
- Flag:
Reverse engineering: Saturation filter simulation
If anyone can solve this - then I will be very very happy! Problem. Fill a background with any greyscale (>0) With the saturation filter - draw a rectangle with any colour. The result has a blue hue! Why?? I know this is an error - but the error is due to internal API calculation. Can the error be r...
- Thu May 14, 2020 4:54 pm
- Forum: Other topics
- Topic: Saturation Filter
- Replies: 0
- Views: 3925
- Flag:
Saturation Filter
Can anyone explain the following: With a grey background, overlay a rectangle with any colour using the color mode saturation. The result should be grey - but it is blue. I have done a lot of research and experimenting, but cannot find a solution. Here is the code: setupgraphics: GRAPHICS SET TOOLBA...
- Sun May 10, 2020 8:24 pm
- Forum: Other topics
- Topic: Graphics Mode Saturation
- Replies: 2
- Views: 1842
- Flag:
Re: Graphics Mode Saturation
Using the saturation filter under a certain condition does not result in what it should. Can you explain the following: With a grey background, overlay a rectangle with any colour using the color mode saturation. The result should be grey - but it is blue. I have done a lot of research and experimen...
- Sun May 10, 2020 5:37 pm
- Forum: Other topics
- Topic: Graphics Mode Saturation
- Replies: 2
- Views: 1842
- Flag:
Graphics Mode Saturation
Urgent help required.
Does anyone know how the "Graphics Mode Saturation" works and calculates the results from source / background RGB / HSV values.
Looked everywhere and cannot find online.
Explanation in manual not enough to simulate this filter.
Does anyone know how the "Graphics Mode Saturation" works and calculates the results from source / background RGB / HSV values.
Looked everywhere and cannot find online.
Explanation in manual not enough to simulate this filter.
- Sun Dec 29, 2019 11:22 pm
- Forum: Other topics
- Topic: IRIGIMA UNLIMITED
- Replies: 0
- Views: 4121
- Flag:
IRIGIMA UNLIMITED
A very Merry Christmas to one and all.
From me to everyone here at SmartBasic,
I would love to share with you an old project:
IRIGIMA (unlimited)
Have a look at my Facebook page, and if get enough interest, will post the full code here.
Thanks to all in advance.
From me to everyone here at SmartBasic,
I would love to share with you an old project:
IRIGIMA (unlimited)
Have a look at my Facebook page, and if get enough interest, will post the full code here.
Thanks to all in advance.
- Wed Aug 02, 2017 8:22 pm
- Forum: Other topics
- Topic: IRIGIMA V1.77
- Replies: 5
- Views: 2420
- Flag:
Re: IRIGIMA V1.77
Sorry, update it?? (New to forums- lol)
- Wed Aug 02, 2017 8:12 pm
- Forum: Other topics
- Topic: IRIGIMA V1.77
- Replies: 5
- Views: 2420
- Flag:
Re: IRIGIMA V1.77
My apologies, thanks for info.