For me this is one of the nicest demos I have seen here, together with some labyrinth generators in the first years of this forum.
Thanks, DrChip.
Search found 14 matches
- Tue Apr 14, 2020 4:29 pm
- Forum: BASIC programs
- Topic: 3d morphing dot demo
- Replies: 2
- Views: 4379
- Mon Apr 13, 2020 8:12 am
- Forum: BASIC programs
- Topic: Thousands of colors (plasma cloud)
- Replies: 1
- Views: 2888
Re: Thousands of colors (plasma cloud)
rem THOUSANDS OF COLORS (Plasma cloud) input "Hardness (advisable 50 to 200)":hard input "Texture style (0=diagonal, other=plain)":diag graphics randomize a= rnd(1)!!a=rnd(1) maxx=1750!!maxy=1750 maxy=SCREEN_HEIGHT()*SCREEN_SCALE() maxx=SCREEN_WIDTH()*SCREEN_SCALE() draw pixel maxx,maxy color rnd(1)...
- Mon Apr 13, 2020 8:11 am
- Forum: BASIC programs
- Topic: Thousands of colors (plasma cloud)
- Replies: 1
- Views: 2888
Thousands of colors (plasma cloud)
Just some nice color showing on your device.
- Tue Jan 05, 2016 10:18 am
- Forum: BASIC programs
- Topic: TextMorph
- Replies: 1
- Views: 3694
TextMorph
Simple text morphing. Only few character available right now. 7 points per character (with 700 points characters would probably look nicer) graphics option base 0 dim f(35,7,2) 'font dim o1(225)!dim o2(225) 'origyn dim d1(225)!dim d2(225) 'destiny dim r1(225)!dim r2(225) 'current result 'Load font` ...
- Mon Jan 04, 2016 6:30 pm
- Forum: BASIC programs
- Topic: Tanks - Simple parabolic shooting game
- Replies: 2
- Views: 4347
Re: Tanks - Simple parabolic shooting game
Ok, program updatedMr. Kibernetik wrote:Nice!
But I also noticed a bug in smart BASIC - goto FINAL: must not allow ":" after the label name. This bug will be corrected in next release of smart BASIC, but this also will make your current version non-runable...
- Mon Jan 04, 2016 6:25 pm
- Forum: BASIC programs
- Topic: Space War
- Replies: 23
- Views: 17090
Re: Space War
The first two lines under MAIN: are both GOSUB CLEARCRAFT. One of them can be deleted with no effect. well, no; at least on my ipad they are both necessary. i don't know why, but normal overwriting in black color does not completely erase the previos drawing. it only does it 99%. if you delete one ...
- Wed Dec 30, 2015 11:03 pm
- Forum: BASIC programs
- Topic: Space War
- Replies: 23
- Views: 17090
Re: Space War
[quote="ricardobytes"][/quote]
Program updated to 1 player mode (first approach only)
Do you think I should increase or decrease the robot's shooting accuracy?
Program updated to 1 player mode (first approach only)
Do you think I should increase or decrease the robot's shooting accuracy?
- Mon Dec 28, 2015 9:22 am
- Forum: BASIC programs
- Topic: Space War
- Replies: 23
- Views: 17090
Re: Space War
skeleton of a new program, for security copy purposes before i update the application to work on space war graphics refresh off option angle degrees dim x(16),y(16),ang(16),behave(16),bang(16),bcount(16),dbang(16),dbcount(16),kia(16) dim xs(16),ys(16),dxs(16),dys(16),counts(16) 'Tank 1 fill color 0....
- Sun Dec 13, 2015 8:06 pm
- Forum: BASIC programs
- Topic: Space War
- Replies: 23
- Views: 17090
Re: Space War
I will be pleased to exchange ideas, but I think e-mail will suit better for that. My e-mail is wilshusen@yahoo.com
- Sun Dec 13, 2015 6:34 pm
- Forum: BASIC programs
- Topic: Space War
- Replies: 23
- Views: 17090
Re: Space War
Ok, let's do that winner effect too... or you can do it yourself.
As for my new version, I will have to wait until I have holidays.
As for my new version, I will have to wait until I have holidays.