'playing with the 3d tunnel v.2
REM
REM 3d Bumpy Tunnel v.2
REM v.2 changed color scheme
REM iPhone 6 plus / 8.2 b3
REM
'screen area
scw = Screen_Width()
sch = Screen_Height()
csw = scw/2
csh = sch/2
pi=3.1415
graphics
'init
lines = 0 ' 0 - wiggly, 1 straight
rings=25
DIM rx(rings+1)
DIM ry(rings+1)
DIM rz(rings+1)
DIM orx(1441)
DIM ory(1441)
'full rotation, 720 would work but not as nice.
DIM circx(1441)
DIM circy(1441)
offs=-1
FOR a=1 TO 1440
circx(a)=2900*SIN(a*PI/720)
circy(a)=2900*COS(a*PI/720)
NEXT a
move=0.0
zsp=rings*2
gadd=0
FOR a=1 TO rings
IF lines = 0 THEN
rx(a)=180 *SIN(gadd/5)
ry(a)=180 *SIN(gadd/7)
ELSE
rx(a)=180 '*SIN(gadd/5)
ry(a)=180 '*SIN(gadd/7)
END IF
rz(a)=(zsp+3)
zsp=zsp-2
gadd=gadd+5
NEXT a
' main routine
main:
refresh off
graphics clear 0,0,0
GOSUB draw_rings
refresh on
GOTO main
draw_rings:
move=move+.5 ' speed 0.1 - 2.0
offs=offs+10
IF offs>160 THEN
offs=offs-160
END IF
FOR a=1 TO rings -1
tx=(rx(a)/(rz(a)-move))+csw
ty=(ry(a)/(rz(a)-move))+csh
tx2=(rx(a+1)/(rz(a+1)-move))+csw
ty2=(ry(a+1)/(rz(a+1)-move))+csh
clr=a * 10
bmm=(INT(-rz(a)+53)) * 10
FOR z=offs TO 1280+offs STEP 160
IF a<rings THEN
ttx3=(circx(z)/(rz(a+1)-move))+tx2
tty3=(circy(z)/(rz(a+1)-move))+ty2
END IF
ttx1=(circx(z)/(rz(a)-move))+tx
tty1=(circy(z)/(rz(a)-move))+ty
IF z<=1280 THEN
ttx2=(circx(z+160)/(rz(a)-move))+tx
tty2=(circy(z+160)/(rz(a)-move))+ty
ELSE
ttx2=(circx(offs)/(rz(a)-move))+tx
tty2=(circy(offs)/(rz(a)-move))+ty
END IF
draw COLOR .clr,.clr,.clr
draw size 1
draw LINE ttx1,tty1 to ttx2,tty2
IF a<rings THEN
draw COLOR .clr,.clr,.clr
draw size 2
draw LINE ttx1,tty1 to ttx3,tty3
END IF
NEXT z
NEXT a
IF move>2 THEN
gadd=gadd-130
FOR a=1 TO rings
IF lines = 0 THEN
rx(a)=180 *SIN(gadd/5)
ry(a)=180 *SIN(gadd/7)
ELSE
rx(a)=180 '*SIN(gadd/5)
ry(a)=180 '*SIN(gadd/7)
END IF
gadd=gadd+5
NEXT a
move=move-2
END IF
RETURN
Spinning Tunnel
-
- Posts: 167
- Joined: Wed Oct 22, 2014 3:26 pm
- My devices: iPhone 4 to 6+,iPad mini to iPad air 2
Spinning Tunnel
- Attachments
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- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: Spinning Tunnel
My modification:
Code: Select all
'playing with the 3d tunnel v.2
REM
REM 3d Bumpy Tunnel v.2
REM v.2 changed color scheme
REM iPhone 6 plus / 8.2 b3
REM
'screen area
scw = Screen_Width()
sch = Screen_Height()
csw = scw/2
csh = sch/2
pi=3.1415
graphics
'init
lines = 0 ' 0 - wiggly, 1 straight
rings=25
DIM rx(rings+1)
DIM ry(rings+1)
DIM rz(rings+1)
DIM orx(1441)
DIM ory(1441)
'full rotation, 720 would work but not as nice.
DIM circx(1441)
DIM circy(1441)
offs=-1
FOR a=1 TO 1440
circx(a)=2900*SIN(a*PI/720)
circy(a)=2900*COS(a*PI/720)
NEXT a
move=0.0
zsp=rings*2
gadd=0
FOR a=1 TO rings
IF lines = 0 THEN
rx(a)=180 *SIN(gadd/5)
ry(a)=180 *SIN(gadd/7)
ELSE
rx(a)=180 '*SIN(gadd/5)
ry(a)=180 '*SIN(gadd/7)
END IF
rz(a)=(zsp+3)
zsp=zsp-2
gadd=gadd+5
NEXT a
' main routine
main:
refresh off
graphics clear 0,0,0
GOSUB draw_rings
refresh on
GOTO main
draw_rings:
move=move+.5 ' speed 0.1 - 2.0
offs=offs+10
IF offs>160 THEN
offs=offs-160
END IF
FOR a=1 TO rings -1
tx=(rx(a)/(rz(a)-move))+csw
ty=(ry(a)/(rz(a)-move))+csh
tx2=(rx(a+1)/(rz(a+1)-move))+csw
ty2=(ry(a+1)/(rz(a+1)-move))+csh
clr=a/rings
bmm=(INT(-rz(a)+53)) * 10
FOR z=offs TO 1280+offs STEP 160
IF a<rings THEN
ttx3=(circx(z)/(rz(a+1)-move))+tx2
tty3=(circy(z)/(rz(a+1)-move))+ty2
END IF
ttx1=(circx(z)/(rz(a)-move))+tx
tty1=(circy(z)/(rz(a)-move))+ty
IF z<=1280 THEN
ttx2=(circx(z+160)/(rz(a)-move))+tx
tty2=(circy(z+160)/(rz(a)-move))+ty
ELSE
ttx2=(circx(offs)/(rz(a)-move))+tx
tty2=(circy(offs)/(rz(a)-move))+ty
END IF
draw COLOR clr,clr,clr
draw size 1
draw LINE ttx1,tty1 to ttx2,tty2
IF a<rings THEN
draw size 2
draw LINE ttx1,tty1 to ttx3,tty3
END IF
NEXT z
NEXT a
IF move>2 THEN
gadd=gadd-130
FOR a=1 TO rings
IF lines = 0 THEN
rx(a)=180 *SIN(gadd/5)
ry(a)=180 *SIN(gadd/7)
ELSE
rx(a)=180 '*SIN(gadd/5)
ry(a)=180 '*SIN(gadd/7)
END IF
gadd=gadd+5
NEXT a
move=move-2
END IF
RETURN
-
- Posts: 167
- Joined: Wed Oct 22, 2014 3:26 pm
- My devices: iPhone 4 to 6+,iPad mini to iPad air 2
Re: Spinning Tunnel
Nice! Thanks!!!