3.2 version

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Mr. Kibernetik
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Re: 3.2 version

Post by Mr. Kibernetik »

New command will be added:

SPRITE n$ LOOP
starts animation for multi-frame sprite [n$]. Animation loops infinitely.

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Mr. Kibernetik
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Re: 3.2 version

Post by Mr. Kibernetik »

New command will be added:

SPRITE n$ DELAY x
sets to value [x] the time interval between frames when animating multi-frame sprite [n$], in seconds. By default it is equal to 0.1.

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Mr. Kibernetik
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Re: 3.2 version

Post by Mr. Kibernetik »

New function will be added:

SPRITE_PLAYS (N$)
returns 1 if sprite with name [n$] is currently animating, otherwise returns 0.

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Mr. Kibernetik
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Re: 3.2 version

Post by Mr. Kibernetik »

New command will be added:

SPRITE n$ RENAME m$
renames sprite with name [n$] to new name [m$].

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Mr. Kibernetik
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Re: 3.2 version

Post by Mr. Kibernetik »

New command will be added:

SPRITE n$ COPY m$
copies sprite with name [n$] to new sprite with name [m$]. Screen display order of sprite [m$] is the same as of sprite [n$]. If it is a multi-frame sprite then frames time interval is also copied.

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