5.4 version
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
5.4 version
Localization bug viewtopic.php?f=28&t=1352 will be fixed.
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
DRAW IMAGE command will be expanded with new option to scale separately on both axis:
DRAW IMAGE n$ AT x,y SCALE s ANGLE a
DRAW IMAGE n$ AT x,y SCALE sx,sy ANGLE a
draws image with filename [n$] at coordinates [x,y] with scale value [s] on x- and y-axis or [sx] on x-axis and [sy] on y-axis, and rotated clockwise at angle value [a]. Parameter SCALE can be omitted to use scale value 1. Parameter ANGLE can be omitted to use angle value 0. Valid image types are: JPG, PNG, BMP, GIF, TIF, ICO, CUR, XBM. OPTION IMAGE POS command affects this command.
DRAW IMAGE n$ AT x,y SCALE s ANGLE a
DRAW IMAGE n$ AT x,y SCALE sx,sy ANGLE a
draws image with filename [n$] at coordinates [x,y] with scale value [s] on x- and y-axis or [sx] on x-axis and [sy] on y-axis, and rotated clockwise at angle value [a]. Parameter SCALE can be omitted to use scale value 1. Parameter ANGLE can be omitted to use angle value 0. Valid image types are: JPG, PNG, BMP, GIF, TIF, ICO, CUR, XBM. OPTION IMAGE POS command affects this command.
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
SPRITE AT command will be expanded with new option to scale separately on both axis:
SPRITE n$ AT x,y SCALE s ANGLE a FLIP k
SPRITE n$ AT x,y SCALE sx,sy ANGLE a FLIP k
places sprite with name [n$] at coordinates [x] and [y], sets its scale to value [s] on x- and y-axis or [sx] to x-axis and [sy] to y-axis, and rotates it to angle [a]. Parameter FLIP allows to mirror sprite horizontally if [k] = 1, mirror vertically if [k] = 2, or show without mirroring if [k] = 0 or if FLIP is not used. Scaling and rotation are performed relatively the center of the sprite. Parameters SCALE, ANGLE and FLIP are optional, their order is arbitrary. By default scale is 1 and angle is 0. OPTION ANGLE command affects this command.
SPRITE n$ AT x,y SCALE s ANGLE a FLIP k
SPRITE n$ AT x,y SCALE sx,sy ANGLE a FLIP k
places sprite with name [n$] at coordinates [x] and [y], sets its scale to value [s] on x- and y-axis or [sx] to x-axis and [sy] to y-axis, and rotates it to angle [a]. Parameter FLIP allows to mirror sprite horizontally if [k] = 1, mirror vertically if [k] = 2, or show without mirroring if [k] = 0 or if FLIP is not used. Scaling and rotation are performed relatively the center of the sprite. Parameters SCALE, ANGLE and FLIP are optional, their order is arbitrary. By default scale is 1 and angle is 0. OPTION ANGLE command affects this command.
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
SPRITE DA command will be expanded with new option to scale separately on both axis:
SPRITE n$ DA a DS s DX x DY y
SPRITE n$ DA a DS sx,sy DX x DY y
sets regular change of specified parameters of the sprite [n$] with each frame cycle. DA parameter sets change of angle by value [a], DS - scale by value [s] simultaneously on x- and y-axis or by value [sx] on x-axis and by value [sy] on y-axis, DX - x-coordinate by value [x], DY - y-coordinate by value [y]. Each parameter is optional but at least one should be specified. OPTION ANGLE command affects the value of DA parameter.
SPRITE n$ DA a DS s DX x DY y
SPRITE n$ DA a DS sx,sy DX x DY y
sets regular change of specified parameters of the sprite [n$] with each frame cycle. DA parameter sets change of angle by value [a], DS - scale by value [s] simultaneously on x- and y-axis or by value [sx] on x-axis and by value [sy] on y-axis, DX - x-coordinate by value [x], DY - y-coordinate by value [y]. Each parameter is optional but at least one should be specified. OPTION ANGLE command affects the value of DA parameter.
- rbytes
- Posts: 1338
- Joined: Sun May 31, 2015 12:11 am
- My devices: iPhone 11 Pro Max
iPad Pro 11
MacBook
Dell Inspiron laptop
CHUWI Plus 10 convertible Windows/Android tablet - Location: Calgary, Canada
- Flag:
- Contact:
Re: 5.4 version
Wow! For me, this is like Christmas all over again!
The only thing that gets me down is gravity...
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
GET SPRITE SCALE command will be expanded with new option to get scale separately on both axis:
GET SPRITE n$ SCALE s
GET SPRITE n$ SCALE x,y
gets current scale of sprite [n$] on both axis to numeric variable [s] or scale on x-axis to variable [x] and on y-axis to variable [y].
GET SPRITE n$ SCALE s
GET SPRITE n$ SCALE x,y
gets current scale of sprite [n$] on both axis to numeric variable [s] or scale on x-axis to variable [x] and on y-axis to variable [y].
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
Beta version to test: viewtopic.php?f=42&t=1357#p8311
-
- Posts: 814
- Joined: Tue Apr 09, 2013 12:23 pm
- My devices: iPhone,iPad
Windows - Location: Groningen, Netherlands
- Flag:
Re: 5.4 version
Hi, do you have an indication in which version the strenght of the microphone input will be detectable in SB ? Thanks
- Mr. Kibernetik
- Site Admin
- Posts: 4786
- Joined: Mon Nov 19, 2012 10:16 pm
- My devices: iPhone, iPad, MacBook
- Location: Russia
- Flag:
Re: 5.4 version
There is no plan, but thank you for the reminder.Henko wrote:Hi, do you have an indication in which version the strenght of the microphone input will be detectable in SB ? Thanks